(;
GM[1]FF[4]VW[]AP[Many Faces of Go:10.0]
SZ[19]
HA[7]
ST[1]
PB[D. Brooks, 8k]
PW[Mark Roberts, 1k]
PC[R.A.F.A Go Challenge Trophy, August 1972]
KM[0.5]
RE[W+12]
SO[BGJ 20, July 1973, Page 5]
AN[Andrew Daly]
BR[8 kyu]
WR[1 kyu]

AB[dp][pp][dj][jj][pj][dd][pd]

C[Copyright British Go Association 1973, 1999 
];W[fq];B[dn];W[nq]
C[White 2,4: With these two moves white threatens to enclose the
side or attack black should he invade.  
]LB[fq:2]
;B[lq]
(;W[lp]
C[White 6,8: Not really dramatic enough (probably not joseki).
Better at 13 (A).  
]LB[no:A]
;B[kp];W[mp]
C[White 6,8: Not really dramatic enough (probably not joseki).
Better at 13 (A).  
]LB[no:A][lp:6]
;B[ko]
C[Black 9: Quite good, but not normal, (looks to attack white 2).
]LB[fq:2]
;W[qn];B[oo];W[mn];B[no]
C[Black 13: Aji Heshi* - spoiling possibilities. White will always
have to protect this cut and black may want to threaten it some
other way later.  

* Spelt thus in BGJ.  

];W[ln]
(;B[om]
C[Black 15 should be more severe - white 96 (A) is a possibility.

]LB[pm:A]
;W[qq]
C[White 16: The weak point of the corner handicap stone.  

]
(;B[pq]
C[Black 17: Having played 15, it seems better to play at 18, taking
the lower right side.  
];W[qp];B[go];W[kn];B[gq];W[fp];B[fo];W[gp];B[hp]
;W[gr];B[hq]
C[Black 21-27: Excellent, white is hopelessly lost.  

]LB[hq:27][gr:26][hp:25][gp:24][fo:23][fp:22][gq:21]
;W[dr]
(;B[in]
C[Black 29: No! 30(A), White will resign.  
]LB[cq:A]
;W[cq];B[cp];W[nc]
C[White 32 should protect his /\\ group with one more move.  
];B[nd];W[md];B[oc];W[ne];B[od]
;W[mc];B[pg];W[fc];B[cf]
C[Black 41: Very passive strategy.  

];W[fe]
C[White 42: Strengthening white's moyo and preparing to advance
with large black moyo.  

("?" to second half of comment!) 
];B[ec]
(;W[gb]
C[White 44: Better at A.  
]LB[fb:A]
;B[je];W[jc];B[hd]
(;W[ie]
C[White 48: Simply B or C. Cutting these 2 stones is of small importance
at the moment.  

]LB[ic:C][hc:B]
;B[he];W[if];B[hf];W[jf];B[gc];W[fd];B[hb]
C[Black 55 correctly separates the white groups. White must now
threaten this black group in order to survive.  

];W[eb]
;B[db];W[fg];B[hh];W[gg]
C[White 60: Aji Heshi. White may well get a cut at 61 later.  

];B[hg];W[fi];B[gj];W[cg];B[ef];W[de]
;B[ed]
C[Black 67: Bad 

];W[ee];B[cd];W[ce];B[be];W[bf];B[bd];W[gi];B[ii];W[fj]
;B[hj]
C[Black 77: Unimportant.  

]
(;W[dk]
C[White 78: How about 79? Then white can next play at 78 or 80.

];B[ck];W[cj];B[dl];W[ek];B[bk];W[bj];B[aj];W[bi]
;B[ak];W[el];B[dm];W[qg];B[qf];W[qh];B[qm];W[pn];B[nm];W[pm]
;B[pl];W[rf];B[qe];W[re];B[rd];W[rj];B[ql];W[ph]
C[Moves 104-115: Not very big. What about the white group on the
lower side which has no eyes? 
];B[se];W[sg]
;B[og];W[oh];B[me];W[le];B[mf];W[nk];B[ok];W[lf];B[mg]
C[Moves 104-115: Not very big. What about the white group on the
lower side which has no eyes? 
]LB[mg:15][lf:14][ok:13][nk:12][mf:11][le:10][me:9][oh:8][og:7][sg:6][se:5][ph:4]
;W[kq]
;B[jq];W[kr];B[lr];W[jr]
(;B[hr]
C[Black 121: Bad. Should have been at 151 (A) to kill the three
white stones and keep pressure on the six others.  

]LB[ir:A]
;W[mr];B[ni];W[nh];B[mh];W[qc];B[rc]
C[Black 127: Misdirected, as subsequent events proved.  

];W[nj];B[oi]
;W[pi];B[ml];W[ic];B[hc];W[qj];B[oj];W[bp]
C[White 136-138: Very big.  

];B[bo];W[bq]
C[White 136-138: Very big.  

]LB[bq:38][bo:37][bp:36]
;B[qr]
C[Black 139-151: Good.  

]
;W[rr]
(;B[pr]
C[Black 139-151: Good, although 141 should be at 152 (A) to threaten
both white groups.  

]LB[or:A]
;W[rs];B[rn];W[ro];B[rm];W[so];B[kl];W[jp];B[jo]
;W[iq];B[ir]
C[Black 139-151: Good.  

]LB[ir:51][iq:50][jo:49][jp:48][kl:47][so:46][rm:45][ro:44][rn:43][rs:42][pr:41][rr:40][qr:39]
;W[or];B[gm];W[ob];B[pb];W[nb]
(;B[kh]
C[Black 157: Much better at D. Not many points are gained by this
move.  
]LB[oa:D]
;W[bm];B[cm];W[ao];B[an];W[bn]
(;B[co]
C[Black 163 should play ko.  

]LB[ap:A]
;W[am]
(;B[ja]
C[Black 165: Why not 169? 

]LB[ka:A]
;W[ia];B[ib];W[jb];B[ka];W[kb]
(;B[ha]
C[Black 171: Why not E? 

]LB[la:E]
;W[qb];B[pc];W[pa];B[rb];W[qa];B[qd]
C[The rest of the game was uneventful. White won by 12 points.
Black lost because he did not take advantage of White's overplay.
White left weak groups around the board and Black was far too
respectful towards them.  

Black should have in his mind a clear idea of the approximate
value of moves. In this way he will avoid playing in the wrong
part of the board. White showed nerve, but should avoid Aji Heshi.
Undefined situations benefit White in a handicap game.  
])
(;B[la]))
(;B[ka]))
(;B[ap];W[co];B[cn];W[ao]
C[4 and /\\ are the ko.  
]))
(;B[oa]))
(;B[or]))
(;B[ir]))
(;W[ck];B[dk];W[cj])
(;W[ck];B[cj];W[dk]))
(;W[hc])
(;W[ic]))
(;W[fb]))
(;B[cq]))
(;B[qp]))
(;B[pm]))
(;W[no]))
